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Graphics, sound and multimedia • Re: Analog video was improved for RPi5 !!!! THANK YOU

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Quick question, what's the equivalent settings of 720x480 fake 240p, but for PAL?
"kmsprint -m" will show all the standard modes (in not quite the same format as "cmode" but close). Assuming you want the full-screen progressive PAL mode, not the cropped one, it's 720x288. Then to convert it to a "fake" double-height mode, double the pixel clock and all of the vertical numbers. That gives:

Code:

video=Composite-1:720x576,tv_mode=PAL drm-rp1-vec.cmode=27000,720/12/64/68,576/4/6/38
Could you let me know if that gets mixed up with the interlaced mode (like the NTSC one did)? I might be able to fix that (by suppressing the standard mode when the custom mode has the same size).

If it happens, the quick fix would be to change the horizontal size again, e.g. to 716 (716/14/64/70).
Thank you, progressive PAL works!!
Hmmm... about suppressing the standard interlaced mode, we actually want to keep it!
Because there can be games that use interlaced mode too, and for those to look correct, we need the interlaced mode in the list too and be able to switch to it.
(RetroArch let's you switch to it while it's running)
It's really versatile having the option for both. (Though the RPi5 can only 30fps interlaced while interlaced games can be 480i 60, but for the time being it might help. I hope future versions of RP1 do everything we have here but also 480i 60 :mrgreen: )

The 716x mode you provide works too! But sadly, 716 appears to be too big of a difference from 720, and some menu elements appear to change in size, which can sometimes be fixed in the settings but maybe not always. Meanwhile, if I just put 721 or 719 there, the picture stays the same as with 720!

Statistics: Posted by jayare5 — Sat May 11, 2024 1:54 am



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